Rugby World Cup '95 is a video game developed by Creative Assembly and published by Electronic Arts for the Sega Genesis and DOS.
Rugby World Cup '95 is a rugby game. The game was EA's first attempt at a rugby union simulation. The game uses the same engine as FIFA International Soccer, adapted by Electronic Arts's Slough development team to resemble the rules of rugby union instead of association football. Like FIFA, the game utilises an isometric viewpoint. The player controls one of the fifteen rugby players on their time at a time, with the ability to switch players on command. The game allows up to four human players at the same time, each controlling a different rugby player. The human players can choose to control a rugby player on the same team or on opposing teams. The remaining rugby players are controlled by the computer.
Four modes of play — Friendly, World Cup, World Cup 95 and League — are available. Friendly engages the player in a single match between two teams of the player's choice. World Cup mode resembles the format of the Rugby World Cup, with the player controlling a team of their choice through a series of matches, starting with ? group matches with the possibility of progressing to ? further matches in a knockout format. World Cup 95 mode features the same format, but with the teams taking part and the order of the matches at the group stage being the same as the 1995 edition of the tournament. League consists of eight teams who contest a double round-robin tournament.
The game features all twenty national teams that participated in the 1995 Rugby World Cup, a further ten countries that participated in the qualifying stages, plus two fictional teams - the EA Barbarians and EA Maulers. The players on each of the teams have fictional names.
Enter = START
← → ↑ ↓ = LEFT / RIGHT / UP / DOWN
Q W E = X / Y / Z
A S D = A / B / C
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