MUSHA is a vertically scrolling shooter developed by Compile and released for the Sega Genesis in 1990. An entry in Compile's shooter series, Aleste, MUSHA places the player in the role of a flying mecha pilot who must destroy a large super intelligent computer threatening planet Earth. The game had a working title of Aleste 2 and featured a style similar to the first game, but it was redirected to a Japanese aesthetic and speed metal soundtrack.
The gameplay conventions are largely retained from earlier Aleste titles. The player has a main gun that can be powered up by collecting "Power Chips". There are also three different special weapons that can be picked up: piercing lasers, fire-based explosives and rotating shields. They can be upgraded if the same weapon is picked up that is currently being used. If hit while a special weapon is equipped, the player will lose the special weapon but remain alive. Getting hit without a special weapon will result in losing a life. For every three Power Chips collected, the player obtains a drone similar to those in the Gradius series. Only two drones can be equipped at any one moment; extras are stored. These drones can be set to one of six attack modes, such as aiming forward, behind, or rotating around the player.
Enter = START
← → ↑ ↓ = LEFT / RIGHT / UP / DOWN
Q W E = X / Y / Z
A S D = A / B / C
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